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SignUp Now!> Is there a 64-bit Oniguruma library?
> |---Quote---
> |> Is there a 64-bit Oniguruma library?
> |---End Quote---
> |Yes; it's distributed with the x64 version of Take Command.
> |
> |Rex Conn
> |JP Software
>
> I mean a LIB for building. It's not in the 64-bit SDK.
> |I can't redistribute the Oniguruma library. But you can download &
> |build your own.
>
> Any tips? I usually find building third party stuff a challenge. What
> version are you using?
> |Onig 5.9.1. (But I'm definitely *not* going be able to provide
> support for
> |the Oniguruma code base.)
>
> I don't even want to look at their code. Building the 32-bit version
> was
> trivial (copy win32\Makefile Makefile, copy win32\config.h config.h,
> nmake).
>
> I haven't got a clue how to build a 64-bit version. Can you help with
> that?
On Thu, 31 Dec 2009 21:02:23 -0600, rconn <> wrote:
|Onig 5.9.1. (But I'm definitely *not* going be able to provide support for
|the Oniguruma code base.)
I don't even want to look at their code. Building the 32-bit version was
trivial (copy win32\Makefile Makefile, copy win32\config.h config.h, nmake).
I haven't got a clue how to build a 64-bit version. Can you help with that?
> Hmmm! What I did wasn't too hard (see recent post and please comment).
> I got a 64-bit onig.lib, and my 4UTILS built OK and DUMPBIN shows its
> dependancy on onig.dll. I have no way of testing whether it'll
> actually work. I finally found docs on VCVARSALL.BAT and the
> "x86_amd64" option is correct (according to MS) for host X86 and
> target x64.