fpefpe Oct 356 2 Oct 31, 2009 #1 Greetings -- When running the x64 version of take, do the plugins also have to be compiled/linked as x64 modules too? Frank
Greetings -- When running the x64 version of take, do the plugins also have to be compiled/linked as x64 modules too? Frank
D dim Dimitry Andric May 205 1 Oct 31, 2009 #2 On 2009-10-31 16:59, fpefpe wrote: > When running the x64 version of take, do the plugins also have to be compiled/linked as x64 modules too? Click to expand... Yes. (You can't load 64-bit DLLs into 32-bit processes, and vice versa.)
On 2009-10-31 16:59, fpefpe wrote: > When running the x64 version of take, do the plugins also have to be compiled/linked as x64 modules too? Click to expand... Yes. (You can't load 64-bit DLLs into 32-bit processes, and vice versa.)
rconn Administrator May 13,075 196 Staff member Oct 31, 2009 #3 > When running the x64 version of take, do the plugins also have to be > compiled/linked as x64 modules too? Click to expand... Yes. (Hardware & Windows limitation, not TCMD.)
> When running the x64 version of take, do the plugins also have to be > compiled/linked as x64 modules too? Click to expand... Yes. (Hardware & Windows limitation, not TCMD.)