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@BPOKESTRNot in LE
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@BPOKESTR[handle,offset,type,string] : Write a string to a binary buffer.

 

handle - a binary handle from @BALLOC

 

offset - the byte offset in the buffer (decimal or hex)

 

type - the type of the string to write:

 

a - ASCII

u - Unicode

 

string - the string to poke

 

@BPOKESTR returns 0 on success.

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